package studio.baka.satoripixeldungeon.sprites;

import studio.baka.satoripixeldungeon.Assets;
import com.watabou.noosa.MovieClip;
import com.watabou.noosa.TextureFilm;

public class GreatCrabSprite extends MobSprite {

	public GreatCrabSprite() {
		super();

		texture( Assets.CRAB );

		TextureFilm frames = new TextureFilm( texture, 16, 16 );

		idle = new MovieClip.Animation( 5, true );
		idle.frames( frames, 16, 17, 16, 18 );

		run = new MovieClip.Animation( 10, true );
		run.frames( frames, 19, 20, 21, 22 );

		attack = new MovieClip.Animation( 12, false );
		attack.frames( frames, 23, 24, 25 );

		die = new MovieClip.Animation( 12, false );
		die.frames( frames, 26, 27, 28, 29 );

		play( idle );
	}

	@Override
	public int blood() {
		return 0xFFFFEA80;
	}
}
